Post Game Update! Version 1.1!


[INTRODUCTION]

I changed a bunch of stuff to make the game more approachable. I think it's good! Less is more sometimes.

[ROBOT]
Changed Location Functions to Cockpit. Location Functions wasn't super neccessary and this makes the game easier to just hop into.

[ULTIMATE HERO WEAPONS]
Change Follow Through to Bystander. Follow Through didn't seem worth it and now there's a way to avoid Act Thresholds in the game.
Further Power can now be stacked.
Lucky costs more now costs 10 FS.

[FIGHTING SPIRIT]
I added Heal. I have a feeling something may come up at the table where someone says "I cAn USe FiGHtINg sPiriT tO Do AnYThinG?! i heAL aLL My WoUndS!" So here's the legit way to do that. Enjoy?

[SURVIVING THE DRAMA]
Changed Fighting Spirit Sellout to Side Job. It accomplishes the same thing but now you can only do it once.

Added Shield Siphon

[GENERAL]
Just tried to make the overall wording of the rules consistant. Couple of word fixes and the like.

[AWESOME TAG ATTACK CHART]
To reflect the changes above Disable Section is now Anger Pulse. "Target is Frenzied. This counts as a Projectile attack."

Files

Bounty Frontier Robot Battle v.1.1.pdf 785 kB
Jul 28, 2019
BFRB Character Sheet v4.pdf 3.4 MB
Jul 28, 2019
BFRB-Character-Sheet-v4.png 535 kB
Jul 28, 2019

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